[page:Object3D] → [page:Line] → [page:LineSegments] →

# [name]

The PolarGridHelper is an object to define polar grids. Grids are two-dimensional arrays of lines.

## Code Example

`const radius = 10; const sectors = 16; const rings = 8; const divisions = 64; const helper = new THREE.PolarGridHelper( radius, sectors, rings, divisions ); scene.add( helper );`

## Examples

[example:webgl_helpers WebGL / helpers]

## Constructor

### [name]( [param:Number radius], [param:Number sectors], [param:Number rings], [param:Number divisions], [param:Color color1], [param:Color color2] )

radius -- The radius of the polar grid. This can be any positive number. Default is `10`.
sectors -- The number of sectors the grid will be divided into. This can be any positive integer. Default is `16`.
rings -- The number of rings. This can be any positive integer. Default is 8.
divisions -- The number of line segments used for each circle. This can be any positive integer that is 3 or greater. Default is `64`.
color1 -- The first color used for grid elements. This can be a [page:Color], a hexadecimal value and an CSS-Color name. Default is 0x444444
color2 -- The second color used for grid elements. This can be a [page:Color], a hexadecimal value and an CSS-Color name. Default is 0x888888

Creates a new [name] of radius 'radius' with 'sectors' number of sectors and 'rings' number of rings, where each circle is smoothed into 'divisions' number of line segments. Colors are optional.

## Methods

See the base [page:LineSegments] class for common methods.

### [method:undefined dispose]()

Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.

## Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]