/* global QUnit */ import { Object3D } from '../../../../src/core/Object3D.js'; import { Mesh } from '../../../../src/objects/Mesh.js'; import { SkinnedMesh } from '../../../../src/objects/SkinnedMesh.js'; import { AttachedBindMode } from '../../../../src/constants.js'; export default QUnit.module( 'Objects', () => { QUnit.module( 'SkinnedMesh', () => { // INHERITANCE QUnit.test( 'Extending', ( assert ) => { const skinnedMesh = new SkinnedMesh(); assert.strictEqual( skinnedMesh instanceof Object3D, true, 'SkinnedMesh extends from Object3D' ); assert.strictEqual( skinnedMesh instanceof Mesh, true, 'SkinnedMesh extends from Mesh' ); } ); // INSTANCING QUnit.test( 'Instancing', ( assert ) => { const object = new SkinnedMesh(); assert.ok( object, 'Can instantiate a SkinnedMesh.' ); } ); // PROPERTIES QUnit.test( 'type', ( assert ) => { const object = new SkinnedMesh(); assert.ok( object.type === 'SkinnedMesh', 'SkinnedMesh.type should be SkinnedMesh' ); } ); QUnit.test( 'bindMode', ( assert ) => { const object = new SkinnedMesh(); assert.ok( object.bindMode === AttachedBindMode, 'SkinnedMesh.bindMode should be AttachedBindMode' ); } ); QUnit.todo( 'bindMatrix', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'bindMatrixInverse', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); // PUBLIC QUnit.test( 'isSkinnedMesh', ( assert ) => { const object = new SkinnedMesh(); assert.ok( object.isSkinnedMesh, 'SkinnedMesh.isSkinnedMesh should be true' ); } ); QUnit.todo( 'copy', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'bind', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'pose', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'normalizeSkinWeights', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'updateMatrixWorld', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'applyBoneTransform', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); } ); } );