/* global QUnit */ import { Skeleton } from '../../../../src/objects/Skeleton.js'; export default QUnit.module( 'Objects', () => { QUnit.module( 'Skeleton', () => { // INSTANCING QUnit.test( 'Instancing', ( assert ) => { const object = new Skeleton(); assert.ok( object, 'Can instantiate a Skeleton.' ); } ); // PROPERTIES QUnit.todo( 'uuid', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'bones', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'boneInverses', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'boneMatrices', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'boneTexture', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'frame', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); // PUBLIC QUnit.todo( 'init', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'calculateInverses', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'pose', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'update', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'clone', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'computeBoneTexture', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'getBoneByName', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.test( 'dispose', ( assert ) => { assert.expect( 0 ); const object = new Skeleton(); object.dispose(); } ); QUnit.todo( 'fromJSON', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'toJSON', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); } ); } );