/* global QUnit */ import { Object3D } from '../../../../src/core/Object3D.js'; import { Sprite } from '../../../../src/objects/Sprite.js'; export default QUnit.module( 'Objects', () => { QUnit.module( 'Sprite', () => { // INHERITANCE QUnit.test( 'Extending', ( assert ) => { const sprite = new Sprite(); assert.strictEqual( sprite instanceof Object3D, true, 'Sprite extends from Object3D' ); } ); // INSTANCING QUnit.test( 'Instancing', ( assert ) => { const object = new Sprite(); assert.ok( object, 'Can instantiate a Sprite.' ); } ); // PROPERTIES QUnit.test( 'type', ( assert ) => { const object = new Sprite(); assert.ok( object.type === 'Sprite', 'Sprite.type should be Sprite' ); } ); QUnit.todo( 'geometry', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'material', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'center', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); // PUBLIC QUnit.test( 'isSprite', ( assert ) => { const object = new Sprite(); assert.ok( object.isSprite, 'Sprite.isSprite should be true' ); } ); QUnit.todo( 'raycast', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'copy', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); } ); } );