# Librerie e Plugin ([name])

Di seguito sono elencate librerie e plugin, sviluppati esternamente, compatibili con three.js. Questo elenco e i pacchetti associati sono mantenuti e gestiti dalla community e non è garantito che siano aggiornati. Se vuoi aggiornare questa lista apri una PR!

### Fisica

- [link:https://github.com/lo-th/Oimo.js/ Oimo.js]
- [link:https://enable3d.io/ enable3d]
- [link:https://github.com/kripken/ammo.js/ ammo.js]
- [link:https://github.com/pmndrs/cannon-es cannon-es]
- [link:https://rapier.rs/ rapier]
- [link:https://github.com/jrouwe/JoltPhysics.js Jolt]

### Post-processing

Oltre agli [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing effetti di post-processing ufficiali di three.js] è disponibile tramite librerie esterne il supporto per alcuni effetti e framework aggiuntivi.

- [link:https://github.com/vanruesc/postprocessing postprocessing]

### Intersezione e Performance Raycast

- [link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]

### Path Tracing

- [link:https://github.com/gkjohnson/three-gpu-pathtracer three-gpu-pathtracer]

### File Formats

Oltre [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders ai loaders ufficili di three.js], è disponibile tramite librerie esterne il supporto per alcuni formati aggiuntivi.

- [link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]
- [link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]
- [link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]
- [link:https://github.com/IFCjs/web-ifc-three IFC.js]

### Geometria

- [link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]

### Layout e Testo 3D

- [link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]
- [link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]

### Sistemi di particelle

- [link:https://github.com/Alchemist0823/three.quarks three.quarks]
- [link:https://github.com/creativelifeform/three-nebula three-nebula]

### Cinematica inversa

- [link:https://github.com/jsantell/THREE.IK THREE.IK]
- [link:https://github.com/lo-th/fullik fullik]
- [link:https://github.com/gkjohnson/closed-chain-ik-js closed-chain-ik]

### Game AI

- [link:https://mugen87.github.io/yuka/ yuka]
- [link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]
- [link:https://github.com/isaac-mason/recast-navigation-js recast-navigation-js]

### Wrappers e Frameworks

- [link:https://aframe.io/ A-Frame]
- [link:https://lume.io/ Lume] - HTML elements for 3D graphics built on Three.
- [link:https://github.com/pmndrs/react-three-fiber react-three-fiber] - React components for 3D graphics built on Three.
- [link:https://threepipe.org/ threepipe] - A versatile 3D viewer framework using three.js for rendering.
- [link:https://github.com/ecsyjs/ecsy-three ECSY]
- [link:https://threlte.xyz/ Threlte] - Svelte components for 3D graphics built on Three.
- [link:https://needle.tools/ Needle Engine]
- [link:https://tresjs.org/ tresjs] - Vue components for 3D graphics built on Three.